Contextual-Cueing beyond the Initial Field of View-A Virtual Reality Experiment

Brain Sciences
Nico Marek, Stefan Pollmann

Abstract

In visual search, participants can incidentally learn spatial target-distractor configurations, leading to shorter search times for repeated compared to novel configurations. Usually, this is tested within the limited visual field provided by a computer monitor. While contextual cueing is typically investigated on two-dimensional screens, we present for the first time an implementation of a classic contextual cueing task (search for a T-shape among L-shapes) in a three-dimensional virtual environment. This enabled us to test if the typical finding of incidental learning of repeated search configurations, manifested by shorter search times, would hold in a three-dimensional virtual reality (VR) environment. One specific aspect that was tested by combining virtual reality and contextual cueing was if contextual cueing would hold for targets outside the initial field of view (FOV), requiring head movements to be found. In keeping with two-dimensional search studies, reduced search times were observed after the first epoch and remained stable in the remaining experiment. Importantly, comparable search time reductions were observed for targets both within and outside of the initial FOV. The results show that a repeated distractors-o...Continue Reading

References

Jan 13, 2006·Behavior Research Methods·Roger Bakeman
Jun 14, 2006·The Quarterly Journal of Experimental Psychology : QJEP·James R Brockmole, John M Henderson
Jul 11, 2006·Journal of Experimental Psychology. Learning, Memory, and Cognition·James R BrockmoleJohn M Henderson
Dec 17, 2008·Psychological Research·Angela A Manginelli, Stefan Pollmann
Jun 3, 2010·Journal of Experimental Psychology. Human Perception and Performance·Thomas GeyerHermann J Müller
May 18, 2012·Frontiers in Human Neuroscience·Franziska GeringswaldStefan Pollmann
Jul 8, 2014·Journal of Experimental Psychology. Learning, Memory, and Cognition·Tom BeesleyDavid R Shanks
Oct 21, 2014·Journal of Experimental Psychology. Learning, Memory, and Cognition·Xuelian ZangZhuanghua Shi
Apr 14, 2015·Journal of Experimental Psychology. Learning, Memory, and Cognition·Franziska Geringswald, Stefan Pollmann
Jul 1, 2015·Psychonomic Bulletin & Review·Miguel A VadilloDavid R Shanks

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Citations

Mar 25, 2021·Cognitive Research: Principles and Implications·Caitlin A SiskYuhong V Jiang

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Software Mentioned

Python script
Unity engine
OpenVR
BayesFactor R
R script
Virtual Reality Toolkit
Analysis of Factorial Experiments ( afex

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