The role of immersion and narrative in mediated presence: the virtual hospital experience

Cyberpsychology, Behavior and Social Networking
Alessandra GoriniGiuseppe Riva

Abstract

The "mediated sense of presence" is a technology-induced illusion of being present in one (simulated) place when one is actually present in another (physical) place. Typically experienced in virtual worlds, mediated presence is generated by different technological, cognitive, and emotional factors. The aim of this study was to test how to optimise the virtual experience by manipulating some of these factors. Specifically, we tested if an immersive technology and/or a meaningful narrative context influence the users' sense of presence, providing a more compelling experience than a non-immersive and non-contextualized virtual space. Eighty-four students, randomly divided into four groups, were asked to find a blood container inside a virtual hospital in an immersive or non-immersive condition and with or without an emotionally related narrative. Two presence questionnaires and heart-rate variations were used to measure the effects of the four conditions on the users' sense of presence. Results showed a significant effect of narrative, F(8, 73) = 30.346, p < 0.001, and level of immersion, F (8, 73) = 10.913, p < 0.001, and a significant interaction between narrative and immersion, F(8, 73) = 2.062, p = 0.05, both on the presence q...Continue Reading

References

Jan 1, 1988·Psychosomatic Medicine·K A Matthews, C M Stoney
Nov 17, 2001·Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society·E L Waterworth, J A Waterworth
Nov 17, 2001·Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society·T MarshS Smith
Jul 19, 2002·Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society·Keely MooreGiuseppe Riva
May 14, 2004·Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society·Chris G Sibley, Simon O Heath
Feb 20, 2007·Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society·Giuseppe RivaMariano Alcañiz
Jan 1, 1999·Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society·R M BañosC Perpiñá
Nov 4, 2009·Philosophical Transactions of the Royal Society of London. Series B, Biological Sciences·Mel Slater

❮ Previous
Next ❯

Citations

Dec 14, 2011·Cyberpsychology, Behavior and Social Networking·Giuseppe RivaAndrea Gaggioli
Mar 13, 2014·Cyberpsychology, Behavior and Social Networking·Anna FelnhoferIlse Kryspin-Exner
Jun 4, 2014·Cyberpsychology, Behavior and Social Networking·Stefano TribertiGiuseppe Riva
Mar 15, 2016·Frontiers in Psychology·Henrik M PeperkornAndreas Mühlberger
Feb 18, 2015·Frontiers in Psychology·Julia DiemerAndreas Mühlberger
Aug 10, 2016·Journal of Neuroengineering and Rehabilitation·Adrián BorregoEnrique Noé
Feb 13, 2013·Human Factors·Francisco RebeloMarcelo Soares
Apr 20, 2017·Brain Sciences·Thomas D ParsonsGiuseppe Riva
Nov 11, 2017·Cyberpsychology, Behavior and Social Networking·Martine J van BennekomDamiaan Denys
Nov 11, 2017·Cyberpsychology, Behavior and Social Networking·S Shyam SundarDanielle Oprean
Jan 10, 2018·Expert Review of Medical Devices·Gaetano TieriMarco Iosa
Nov 14, 2018·Cyberpsychology, Behavior and Social Networking·Erica Negro CousaGianluca de Leo
Jan 7, 2020·JMIR Serious Games·Brittany A ZulkiewiczMegan A Lewis
May 1, 2018·Journal of Motor Behavior·Danielle E Levac, Amy S Lu
Jan 8, 2020·Brain Sciences·Rocco Salvatore Calabrò, Antonino Naro
Feb 26, 2019·Cyberpsychology, Behavior and Social Networking·Simon RichesLucia Valmaggia
Nov 25, 2016·Frontiers in Psychology·Alice ChiricoAndrea Gaggioli
Feb 20, 2019·Frontiers in Psychology·Séamas WeechMichael Barnett-Cowan
Nov 27, 2018·Frontiers in Psychology·Denise Quesnel, Bernhard E Riecke
Oct 23, 2020·The Cochrane Database of Systematic Reviews·Veronica LambertAnne Matthews
Dec 17, 2019·Heliyon·Joseph PiccioneAlexander De Foe
Jan 10, 2021·International Journal of Environmental Research and Public Health·Amit BirenboimItzhak Omer
Apr 4, 2021·International Journal of Environmental Research and Public Health·Sofia BastoniLisette van Gemert-Pijnen
Sep 10, 2021·PloS One·Feng TianXiaoli Yang
Jun 21, 2019··MariAnne KarlssonFlorin Timotei Ghiurau
Nov 3, 2020··Andrew PerkisShafaq Irshad
Nov 27, 2018··Jérôme DinetMunéo Kitajima

❮ Previous
Next ❯

Software Mentioned

Real Viewer
3D
Game Studio

Related Concepts

Trending Feeds

COVID-19

Coronaviruses encompass a large family of viruses that cause the common cold as well as more serious diseases, such as the ongoing outbreak of coronavirus disease 2019 (COVID-19; formally known as 2019-nCoV). Coronaviruses can spread from animals to humans; symptoms include fever, cough, shortness of breath, and breathing difficulties; in more severe cases, infection can lead to death. This feed covers recent research on COVID-19.

Blastomycosis

Blastomycosis fungal infections spread through inhaling Blastomyces dermatitidis spores. Discover the latest research on blastomycosis fungal infections here.

Nuclear Pore Complex in ALS/FTD

Alterations in nucleocytoplasmic transport, controlled by the nuclear pore complex, may be involved in the pathomechanism underlying multiple neurodegenerative diseases including Amyotrophic Lateral Sclerosis and Frontotemporal Dementia. Here is the latest research on the nuclear pore complex in ALS and FTD.

Applications of Molecular Barcoding

The concept of molecular barcoding is that each original DNA or RNA molecule is attached to a unique sequence barcode. Sequence reads having different barcodes represent different original molecules, while sequence reads having the same barcode are results of PCR duplication from one original molecule. Discover the latest research on molecular barcoding here.

Chronic Fatigue Syndrome

Chronic fatigue syndrome is a disease characterized by unexplained disabling fatigue; the pathology of which is incompletely understood. Discover the latest research on chronic fatigue syndrome here.

Evolution of Pluripotency

Pluripotency refers to the ability of a cell to develop into three primary germ cell layers of the embryo. This feed focuses on the mechanisms that underlie the evolution of pluripotency. Here is the latest research.

Position Effect Variegation

Position Effect Variagation occurs when a gene is inactivated due to its positioning near heterochromatic regions within a chromosome. Discover the latest research on Position Effect Variagation here.

STING Receptor Agonists

Stimulator of IFN genes (STING) are a group of transmembrane proteins that are involved in the induction of type I interferon that is important in the innate immune response. The stimulation of STING has been an active area of research in the treatment of cancer and infectious diseases. Here is the latest research on STING receptor agonists.

Microbicide

Microbicides are products that can be applied to vaginal or rectal mucosal surfaces with the goal of preventing, or at least significantly reducing, the transmission of sexually transmitted infections. Here is the latest research on microbicides.

Related Papers

Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society
Rosa M BañosB Rey
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society
Giuseppe RivaMariano Alcañiz
Journal of Anxiety Disorders
Matthew Price, Page L Anderson
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society
Geneviève RobillardPatrice Renaud
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society
Mel Slater
© 2021 Meta ULC. All rights reserved